Synopsis: A group of heavily armed hijackers board a luxury ocean liner in the South Pacific Ocean to loot it, only to do battle with a series of large-sized, tentacled, man-eating sea creatures who have taken over the ship first.
What defines a seminal creature feature? Two of the biggest qualities that will stand out for a lot of people are overall impact and longevity. Each and everyone of us remember the days of sitting on the couch at our grandparents’ house drawn to the television screen to the point where if something freakishly weird happened such as the sky opening up and it raining down 100 dollar bills even that wouldn’t be enough to draw us away. Part of the longevity factor is how well the special effects hold up over time from the impressionable moments of youthful innocence up till full fledged adulthood where we can sit and look back at childhood nostalgia and go was this something that was released at a point in time where certain fads and phenomenons were impacting pop culture to a point where they couldn’t be ignored. Or was it simply high quality film making at its very finest, nothing less and nothing more? Go ahead and pull up Jaws or Jurassic Park or Tremors even then go back further and explore the original King Kong or The Beast From 20,000 Fathoms or Japan’s response to both those classics in 1954 with Gojira. All the effects work in every one of those films that I just mentioned are what critics and average movie goers alike refer to as setting the standard. Of the six listed only one took the mold and shattered the industry standard beyond repair where Hollywood began their journey into the unknown thanks to the advent of digital effects. Jurassic Park made us stare up at the silver screen in awe and wonder however once the mid-90s hit every major film studio was cashing in on the easier way to produce eye catching visuals to the point where what once was considered a special attraction in 1993 was relegated to the freak show a mere five years later.
In what will be the final creature feature to be included as part of Schlocktoberfest 2K16 Deep Rising hasn’t aged like a fine wine to be frank most wouldn’t compare it to bottle of Mumms. And let me set the record straight this is solely from a digital effects perspective as there are still a wide range of elements that drove the production above and beyond what any other science fiction/horror/action/comedy film of that era did. Take a competent director the likes of Stephen Sommers (before cinematic suicide attempts the likes of Van Helsing and GI Joe: Rise of Cobra) and let him loose with a fun script, genuine chuckle inducing one liners and some underrated casting the likes of the always bad ass Treat Williams, the stunningly gorgeous Famke Jannsen, the ever reliable and deeply missed Trevor Goddard and you get something that in many regards shouldn’t work. As the film continues to push forward at break neck speed one can’t help but get wrapped up in the fun popcorn flick style that Deep Rising has its tentacles tightly wrapped around. One thing I can’t figure out is how Sommers was able to write and direct this film and then immediately switching gears to work on The Mummy which was filmed and released almost a full year later. In many regards Deep Rising and The Mummy share the same DNA despite taking place in completely two different time periods and using the polar opposites in terms of movie monsters. Treat Williams’ Finnegan could be the distant relative of Brendan Frasier’s O’Connell as both have an affinity for firearms and equally explosive one liners. Frequent Sommers collaborator Kevin J. O’Connor slips into the role of a sniveling side kick although he’s not as weaselly as Beni was in The Mummy. Alright I sort of got off course somewhat so let’s wrap this up Deep Rising goes beyond a guilty pleasure or cult classic it was released during the beginning of 1998 which was a horrible decision because even to this very day this has summer blockbuster written all over it. Stephen Sommers reached his zenith in the span of two years and in the blink of an eye hasn’t been able to get back on that same level of creativity again. I know you’re still out there Stephen. Want some friendly advice? Reinvent yourself, strip away the corporate side of the industry and get back to basics. A Deep Rising sequel most likely isn’t in the cards but a similar idea can go a long ways.
Final Grade: A